1. CATEGORIES AND TIMES OF CHOREOGRAPHIES
It is determined by "calendar age", meaning it will depend on the year of birth of the participants and is calculated as follows:
Current year – Year of birth = Calendar age. E.g.: 2024 – 2000 = 24 years
SOLO/DUOS/PAIRS/TRIOS
CATEGORY | AGE |
---|---|
BABY | 3 TO 6 YEARS |
INFANTILE A | 7 TO 9 YEARS |
INFANTILE B | 10 TO 12 YEARS |
YOUTH A | 13 TO 15 YEARS OLD |
YOUTH B | 16 TO 18 YEARS OLD |
ADULT A | 19 TO 25 YEARS OLD |
ADULT B | 26 TO 35 YEARS OLD |
SENIOR A | 35 TO 45 YEARS OLD |
SENIOR B | + 46 YEARS OLD |
YOUNG TEACHERS | FROM 18 TO 30 YEARS OLD |
ADULT TEACHERS | + 31 YEARS OLD |
MIX | MIX OF AGES |
TYPES OF TOURNAMENTS
ITEMS
✅ SOLOIST: A participant in an element
✅ DUO: Two participants in different elements
✅ DUO: Two participants in the same element
✅ TRIO: Three participants in different elements
ORThe same participant can register for as many choreographies as he or she wants, as long as they are of a different type of Tournament.
For example, María registered as a soloist in the Sports Tournament and the Artistic Tournament.
ROUTINE TIMES
The times of routine iswill be determined by the type of tournament the participant signs up for and their level (The level is explained later in the regulations, according to the mandatory and prohibited exercises). The Routine includes both Floor Work and Element Work.
The following are the Minimum and Maximum Routine times:
MODE | MINIMUM TIMES | MAXIMUM TIMES |
---|---|---|
AMATEUR SPORTS | 1:00 Minute | 3:00 Minutes |
PROFESSIONAL SPORTS | 1:00 Minute | 3:30 Minutes |
PRE-ELITE SPORTS | 1:00 Minute | 4:00 Minutes |
ELITE SPORTS | 1:00 Minute | 4:30 Minutes |
ARTISTIC PERFORMANCE | 1:00 Minute | 4:00 Minutes |
ARTISTIC SHOW | 1:00 Minute | 4:30 Minutes |

IMPORTANT:
Failure to comply with the regulatory time may lead to disqualification.
Please cooperate, keep your time well.
In all cases the timing of the routine will begin with the 1st choreographic movement or musical note and will end in the same way.
2. MANDATORY MOVEMENTS
The choreography, as indicated in section 1, must be registered according to the type of tournament (Sports or Artistic) and according to the levels described, respecting the mandatory movements detailed below:

IMPORTANT:
In the case of Duos and Trios, all participants must complete all mandatory movements for their category.
The use of a safety mattress is mandatory for all choreographies.
MANDATORY LEVELS AND COMPULSORY LEVELS OF THE SINGLE-POINT HAMMOCK SPORTS TOURNAMENT:
In it SPORTS TOURNAMENT, when performing the compulsory exercises, technical skills predominate over the other qualities of a choreography, but don't forget to include some artistic development in your performance. We recommend that you pay attention to the section on “EVALUATION OF THE SPORTS TOURNAMENT” To know all the items that the jury will evaluate and that it is convenient to include when thinking about your choreography, in addition to the following mandatory exercises according to your level:
* AMATEUR LEVEL
(Solo, Duo or Trio)
(Solo, Duo or Trio)
- Simple investments.
- 1 flexibility figure.
- 1 figure of strength
- 1 simple escape (Spin or fall only once).
- Additional for Duos and Trios: Coordination in the performance of at least 2 figures and/or escapes (which may or may not be mandatory).
PROHIBITED: Inversions with extended legs (no penalty if arms are extended), balances, planks, hamstring raises, arm pull-up only raises, handstand escapes or handstand landings, baby twists, rollers, roll-ups, re-grips, and flips.
* PROFESSIONAL LEVEL
(Solo, Duo or Trio)
(Solo, Duo or Trio)
- At least 2 inversions with legs or arms extended (not both).
- 1 special raise (If you are using hamstrings during inverted exercises, you can flex your arms and legs).
- 2 flexibility figures.
- 1 figure of strength.
- 1 escape to hands, hamstrings or feet (ankles) or fall to hands, hamstrings or feet (ankles)
- Additional for duos and trios: Coordination in the performance of at least 2 figures and/or escapes (which may or may not be mandatory).
PROHIBITED: Baby twists, roll-ups, re-grips, and flips. Inversions to full extension (unless initiated with swings/acrobatics). Balances with stirrups or handstands without arm entanglement.
* PRE-ELITE LEVEL
(Solo, Duo or Trio)
(Solo, Duo or Trio)
- All inversions should be leg extensions, including hamstring raises.
- 1 hamstring raise.
- 2 flexibility figures: 1 bow and 1 leg.
- 2 strength figures: 1 balance and 1 plank.
- 1 roll-up or 1 re-grip or 1 flip (ends on the fabric).
- Additional for duos and trios: Coordination in the performance of at least 2 figures and/or escapes (which may or may not be mandatory).
PROHIBITED: Investments prohibited for this category. Combining dynamic exercises.
* ELITE LEVEL
(Solo, Duo or Trio)
(Solo, Duo or Trio)
- All inversions must be fully extended, including ups and those that involve inverting the body between the mats. It should be noted that this does not apply to inversions where the participant already has some type of rigging, harness, or matting on the body (points will not be deducted).
- 1 flexibility figure that combines arch and leg flexibility.
- 1 balance (no arm or leg entanglement) and 1 plank (only 2 parts of the body can have contact with the fabric: e.g. both hands, or one hand and the groin, or one hand and the back, etc.) or 1 flag.
- Combine 2 dynamic exercises (Dynamic exercises are regrips, flips or hand escapes such as rol, inlock, dislock.
- Additional for duos and trios: Coordination in the performance of at least 2 figures and/or escapes (which may or may not be mandatory).
PROHIBITED: Inversion with bent legs and arms. Performing more than two standard steps (stepping onto the mat or adjusting by taking only one step is not penalized).
* AMATEUR LEVEL
(Duo)
- Inverted with legs and/or arms flexed.
- 1 flexibility figures
- 1 figure of strength
- 1 synchronized figure (same movement or similar characteristics at the same time)
- 1 figure in which the steering wheel is held exclusively by the carrier's body (the steering wheel has no contact with the element or the ground))
PROHIBITED: Inversions with extended arms and legs, regrips, flips, exits from the element with an escape. Indentations or any other difficult twist. Grips in which the only contact with the element or the carrier is the neck, a single instep, or a single heel. Synchronized figures in which the hands of both athletes have no contact with the element. Figures in which the carrier holds the shuttle with their hands or another part of their body solely on any area of the lower body (e.g., the hamstrings, one or both ankles or insteps, or the legs). Switch roles (allow the shuttle to be the carrier and vice versa). Work on separate elements since it loses the essence of the partnership (e.g., each person on a different cloth, lyre, or trapeze). It should be noted that the only time they do not share the element is when at least one of them is on the floor.
* PROFESSIONAL LEVEL
(Duo)
- Inverted with legs and/or arms extended (feet should not touch the element or carrier to help execute the inversion).
- 2 flexibility figures of two different muscle regions
- 2 force figures
- 1 figure in which the carrier holds (with their hands or any other part of their body) the shuttlecock by some part of their lower body (e.g., the hamstrings, one or both ankles or insteps, or the legs). The shuttlecock's hands must remain free (without contact with the object, the floor, or the carrier).
- 1 regrip, escape or drop: where the steering wheel ends up on some part of the carrier's body.
PROHIBITED: Switch roles (the flyer becomes the carrier and vice versa). Working on separate elements loses the essence of the duo (e.g., each person on a different canvas, lyre, or trapeze). It's important to note that the only time they don't share an element is when at least one person is on the floor.
* ELITE LEVEL
(Duo)
- Inverted with legs and arms extended.
- 2 flexibility figures of two different muscle regions
- 2 force figures
- 1 figure in which the carrier holds the shuttlecock on any part of the lower body (e.g., the hamstrings, one or both ankles or insteps, or the legs) with any other part of their body (except their hands). The shuttlecock's hands must remain free (without contact with the element, the floor, or the carrier).
- 1 regrip, escape or drop: where the steering wheel ends up on some part of the carrier's body.
- 1 figure in which they change roles (the midfielder becomes the goalkeeper and vice versa).
PROHIBITED: Working on separate elements loses the essence of the duo. The only time they don't share the element is when at least one is on the floor.
MANDATORY ITEMS AND LEVELS OF THE DOUBLE POINT HAMMOCK SPORTS TOURNAMENT:
In it SPORTS TOURNAMENT, when performing the compulsory exercises, technical skills predominate over the other qualities of a choreography, but don't forget to include some artistic development in your performance. We recommend that you pay attention to the section on “EVALUATION OF THE SPORTS TOURNAMENT” To know all the items that the jury will evaluate and that it is convenient to include when thinking about your choreography, in addition to the following mandatory exercises according to your level:
* AMATEUR LEVEL
(Solo, Duo or Trio)
(Solo, Duo or Trio)
- 1 flexibility figure.
- 1 figure of strength
- 1 roller technique
- Additional for Duos and Trios: Coordination in the performance of at least 2 figures and/or escapes (which may or may not be mandatory).
PROHIBITED: Inversion with extended legs (no penalty if arms are extended).
* PROFESSIONAL LEVEL
(Solo, Duo or Trio)
(Solo, Duo or Trio)
- At least 2 inversions with legs or arms extended (not both).
- 2 flexibility figures.
- 1 figure of strength.
- 1 roller technique.
- 1 escape.
- Additional for duos and trios: Coordination in the performance of at least 2 figures and/or escapes (which may or may not be mandatory).
PROHIBITED: Inversion with bent legs and arms.
* PRE-ELITE LEVEL
(Solo, Duo or Trio)
(Solo, Duo or Trio)
- All investments must be in leg extension.
- 2 different flexibility figures.
- 2 figures of strength.
- 1 roller technique.
- 1 escape.
- Additional for duos and trios: Coordination in the performance of at least 2 figures and/or escapes (which may or may not be mandatory).
PROHIBITED: Inversion with bent legs and arms.
* ELITE LEVEL
(Solo, Duo or Trio)
(Solo, Duo or Trio)
- All investments must be in leg extension.
- 1 flexibility figure that combines torso and leg flexibility.
- 1 somersault movement.
- 2 different climbs
- 2 escape movements.
- Additional for duos and trios: Coordination in the performance of at least 2 figures and/or escapes (which may or may not be mandatory).
PROHIBITED: Inversion with bent legs and arms. Performing more than two standard steps (stepping onto the mat or adjusting by taking only one step is not penalized).
MANDATORY AND LEVELS OF THE ARTISTIC TOURNAMENT:
In it ARTISTIC TOURNAMENT, the idea is to let yourself be carried away by the story you're interpreting and to express your feelings without having to pay so much attention to many mandatory or highly difficult technical exercises. In it, artistic skills (dramatization, dramatization, etc.) predominate over technique and difficulty in executing tricks. We recommend that you pay attention to the section on “EVALUATION OF THE ARTISTIC TOURNAMENT” To learn all the elements the jury will evaluate and which are helpful to include when planning your choreography, in addition to the following mandatory exercises and elements based on the level at which you want to showcase your artistic side. Remember that you can use any element you want here: Cloth, Lyre, Trapeze, or all of them:
* PERFORMANCE LEVEL
- 1 investment
- 1 flexibility figure
- 1 figure of strength
- 1 escape or fall.
- Character building.
- Recorded story (it can be a phrase, a dialogue, a part of the plot, a biographical quote, among others).
- Use of one or more props (on the floor, on fabric, before or during, free choice)
- Floor work with dance and/or acrobatic elements (no minimum or maximum time)
* SHOW LEVEL
- 1 investment
- 1 flexibility figure
- 1 figure of strength
- 1 escape or fall.
- Character building
- Use of voice (it can be a phrase, a dialogue, a part of the argument, a biographical quote, among others).
- Use of stage props.
- Floor work with dance and/or acrobatic elements (no minimum or maximum time)
3. EVALUATION PROCESS
The evaluation process consists of: evaluation sheets and 1 additional discount sheet.
The following will be deducted from the discount sheet:
• 5 points for each prohibited movement performed.
• 5 points for not reaching the minimum or exceeding the maximum time for the category.
• 5 points for not reaching the minimum or exceeding the maximum time on the floor for the Artistic tournament.
• 5 points in the virtual tournament for each of the following items: Being filmed vertically; Editing the video image; Editing the video audio; Not using a safety cushion; The video corresponds to another competition or tournament.
The evaluation sheets will take into account whether or not the obligatory movement is performed. Therefore, 5 points will be deducted for each obligatory movement missed, or fewer than 5 points will be deducted if the acrobat attempted to execute a mandatory movement but was unable to complete it. For example, if the acrobat performs the obligatory movement but cannot hold it for the required 2 seconds; or if a foot hooks, interrupting the fluidity of a handstand escape; or if the obligatory movement includes an inversion with full extension and at some point the legs flex; if the acrobat performs a regrip (elite) but touches the floor; or if there are other variations in which the judge perceives the intention to perform the obligatory movement but it has not been completed.
In addition, the evaluation sheets will contain the following items, capturing and weighing all aspects of a choreography for Sports or Artistic Aerial Acrobatics. It is worth mentioning that the judging sheets will have a greater level of detail for the proper allocation of points and development of each item. For example, in technique, flexibility, strength, and escapes will be evaluated separately.
EVALUATION OF THE SPORTS TOURNAMENT:
TECHNIQUE/CORRECT EXECUTION | 50 POINTS |
---|---|
DIFFICULTY | 18 POINTS |
CHARACTER DEVELOPMENT | 10 POINTS |
MUSICALITY | 12 POINTS |
ORIGINALITY AND CREATIVITY | 5 POINTS |
COSTUME AND MAKEUP | 5 POINTS |
EVALUATION OF THE ARTISTIC TOURNAMENT:
CHARACTER BUILDING | 25 POINTS |
---|---|
STORY/VOICE | 10 POINTS |
PROPS/UTILIERIES | 10 POINTS |
MUSICALITY | 15 POINTS |
ORIGINALITY AND CREATIVITY | 10 POINTS |
TECHNIQUE/CORRECT EXECUTION | 15 POINTS |
DIFFICULTY | 10 POINTS |
GLOBAL VISION PERFORMANCE/SHOW | 5 POINTS |
The judges will have a space on the evaluation sheet where they can choose to indicate weaknesses that led to the reduction of points, issues that need to be worked on, or highlight strengths that they recommend maintaining in the choreography and anything else they believe should be clarified, proposing improvements, advising changes to the choreography, among other issues that will help the participant improve their routine in case of qualifying for the World Cup.
4. TECHNIQUE / CORRECT EXECUTION
Technique is acquired through learning, practice, and is developed with experience.
The resources used in the choreography, the skill and ability in the execution of the movements, as well as the fluidity in the beginning and end of the figures, escapes, and floor performance will be evaluated.
The jury will consider the correct execution of the figures and movements, as well as the fluidity of the connections and transitions used. Body lines and stability in movements (imbalances on the floor or on the element) will also be taken into account in this area.
In this regard, the quality of the exercises performed will be considered. Groups of mandatory movements will be evaluated separately: for example: flexibility figures; strength figures; escapes and falls; other exercises (e.g., climbs); floor exercises. The grouping varies according to the type of tournament and level.
In the case of duo or trio choreography, coordination will also be evaluated as part of the technique, as it is the result of group training, connection with the partner, and the effort to match movements until they are performed simultaneously.
The judges will evaluate the level of coordination in both the setup and execution (timing and quality) of the moves. While coordination will be evaluated, this does not mean the entire series must be simultaneous. Different tricks or moves can be performed, or executed at different times (e.g., a wave or domino effect), but at least two moves must be coordinated.
5. DIFFICULTY
The difficulty of the figures and movements selected from the mandatory set will be evaluated: For example: flexibility figures; strength figures; escapes and falls; other exercises (e.g., climbs); floor performance. It is important to note that if you enter a category that does not require a regrip and you perform a pirouette, you will not earn points for this item.
According to the judge's criteria, not only the movement or figure will be scored, but also the complexity of the builds and disbuilds.
In the case of several exercises from the same group, this item will give priority to movements of great difficulty. For example, if an acrobat performs five flexibility figures in his or her series, at least one of which is of great difficulty, this will be given more weight than the other figures, which may have been of basic or medium difficulty. While this item seeks to recognize a higher score for those who perform movements of great difficulty, it will be balanced with the previous point (correct execution). A complex trick would add points in this item, but if the execution is poor, it will subtract points from the previous item. On the contrary, if the series is technically executed perfectly, but if the exercises were basic, it will not add a high score in this aspect.
6. CHARACTER DEVELOPMENT/CONSTRUCTION
The construction and development of a character involves a great deal of work from the beginning to the end of the choreography in order to fluidly tell a story or express an idea or feeling. This item seeks coherence of the selected movements and that their execution does not allow the intended message to be lost. For this reason, the jury will consider whether the participant uses body movements appropriate to the character they are portraying, both on the floor and in the air, and whether the way they perform transitions and hold/perform moves is consistent with what they are trying to convey.
The Artistic tournament will primarily evaluate acting presence and stage projection, that is, whether the participant manages a level of energy that provokes the attentive gaze of the spectator, giving an organic and fluid interpretation, projecting a character with their actions to give it authenticity and not make it look fake or dramatized, that is, without interference from unconscious movements that are not proper to the character (touching hair, adjusting clothes, drying hands, etc.).
Convention will also be assessed, that is, whether the character is believable and whether it reflects the truth of the fiction and the created staging. An important aspect of character development is the conscious use of the gaze as an expressive resource, appropriate for the character.
7. MUSICALITY
The choreography and musical selection must be appropriate for viewing and listening by the entire family. The length of the musical piece should not exceed the maximum duration stipulated in the "Routine Time" section. It should be noted that there is no minimum duration. This item will evaluate the harmonious combination of each movement with the music and/or the appropriateness of the movements and song with the intended idea.
The way the choreography (on the floor and on the element) fits with the musical selection presented will be evaluated, whether through the beats of the music, the character's interpretation of the music (or story, idea, or feeling), or body and facial expression. The main considerations will be whether the music relates to the story being told, the character's interpretation, or the intended message, and whether the participant demonstrates a musical ear (on time, off time, taking advantage of musical accents or auditory stimuli).
8. ORIGINALITY AND CREATIVITY
You'll be able to create through movement, musical timing, interpretation, and other elements, and this will be judged by people with experience and understanding of these rules. You can surprise everyone by blending music, movement, and feeling.
One aspect the jury will consider when evaluating originality will be the song, character, story, idea, or feeling selected, and whether they are already widely used in aerial acrobatics series (the less original the more those songs or characters have been used throughout the judges' experience).
Creativity will be primarily assessed by overall staging, based on the combination and selection of tricks, moves, figures, connections, transitions, and accessories for both the floor and the element. This will allow for a higher score for more creative/original sets.
9. COSTUME AND MAKEUP
In all cases, the costumes must be appropriate for the chosen style and match the music and selected set. Proper use of costumes must always be appropriate for each style. Props and accessories may be used, as long as they do not compromise the physical safety of the participant or others.
The jury will consider: whether the attire is appropriate for the selected music or for the interpretation of a character, story, idea, or feeling; whether it creates complications in the execution of the series (snagging, parts falling off, impeding fluidity of movements, among other issues); whether it is inappropriate for exposing private parts.
If any type of element or accessory is used (except in tournaments where they are evaluated as "props"), this item will evaluate whether they adequately complement the choreography or are considered unnecessary.
In the Artistic tournament, these aspects will be valued within the “Character Building” item.
10. STORY/VOICE
Both the recorded narration and the use of voice must support the story being told, the character's interpretation, or the intended message. The projection must be clear, audible, and inserted efficiently. This resource can be used at any point in the choreography; it doesn't necessarily have to be at the beginning or on the floor, but is free to use.
The jury will assess whether the character uses the story as a dramatic device and interprets it, and in the case of voiceover, whether it has impact and is appropriate for the character being played. Creativity in the use of this device will be taken into account. Additionally, the use of voice will be considered for its volume and diction.
11. PROPS/PROPS
A prop is a handheld object or prop used by the performer during their performance. For example, a cane, a handkerchief, a flower. A redefinition of the object/prop can be proposed. For example, an interaction with an item of clothing.
Props are the set of objects and elements used by the performer. They can be part of the scenery, such as furniture, or decorative elements that support the staging. Other people on stage are not considered "props." However, their participation in contributing to the story is not prohibited, but their participation will not be scored. This item will assess whether they create a scene and function not only as props but also as scenery.
Both props and accessories must support the artistic narrative. The participant must manipulate the elements with clear intention and use them. The character must relate to the elements in an organic (fluid, natural) way.
12. OVERVIEW OF PERFORMANCE/SHOW
This item will be the final evaluation by the jury, based on their visual and subjective assessment of the entire artistic performance. That is, once the routine is over, beyond all the previously evaluated concepts, they will choose a score from 1 to 5 based on their overall opinion of the show as a whole. This will recognize and award points to participants who perform an entertaining act that incorporates elements of a show that is marketable to a wide and varied audience.
It is important for all competitors to keep in mind that individual judgement of choreography is not an exact science, and scoring for this item can vary widely from judge to judge.
This item is an extra to assess the extra contribution provided by the participant and which may not be included in any of the items previously evaluated.
13. OF THE CLASSIFIED CHOREOGRAPHIES
For those choreographies eligible to participate in the World Cup, it is suggested that they modify their choreography based on the judges' feedback during the Qualifying Tournament. However, they may choose to change their costumes, routine, and music if they wish. Qualifiers cannot change the element or category they initially entered.
Participants in Duo or Trio choreographies that have qualified for the final stage can be replaced, but new choreographies CANNOT be added without having gone through a qualifying stage.
14. RESPONSIBILITY OF THE TEACHER OR CHOREOGRAPHER
He is civilly responsible for each of his students and for himself.
You must sign a Declaration Act certifying that you have read and accepted these Regulations.
You must submit all required documentation for each participant: a photocopy of their ID or equivalent, and parental permission if they are minors.
15. FEES FOR CHOREOGRAPHY PRESENTATION
The attached registration form contains the fee for the presentation of the choreographies.

IMPORTANT: For categories with two or fewer participants, the decision to group categories by age is at the discretion of the local representative, who will be notified after the registration deadline and prior to the event. For example: If a single participant enters the "Amateur Children's Lyre Only 2" category and two participants enter the "Amateur Youth Lyre Only 1" category, they may be grouped as "Amateur Children's/Youth Lyre Only."
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